

Things needs to be more simplified for gamers and we dont need to be bloated with useless stuff like Uplay, Rockstar social club, securerom, or whatever crap is out there. I realize some games need logins, which i think should not be required. well you have to login to play games from steam too and you can just tick the box to remember login and if you hate uplay that much why are you here and if the issue is double drm then dont buy games from steam that requires uplay youre living in a dream world if you think that steam never will have competition and i would rather have ubisoft games that requires uplay then no games from ubisoft on steam at all On top of that steam should have launch options for game with launchers and Direct x options, those should be saved. A game not being directly on steam=no steam workshop, imagine gta 4 and 5 with a workshop Takes away unlockables from in game and puts them on uplay=useless Drm that sometimes does not work creating problems with people not playing games Extra login that wastes time, more DRM on top of DRM At least give us the option to turn off that crap. They might as well take off Ubigames from steam at this point. When i click a game to play it should just launch, not bring me to a login screen. The modern-day settings are a divergence, almost feeling experimental, but nothing that rocks an otherwise seaworthy boat.Originally posted by chrisg16:Uplay is just a huge annoyance and is essentially useless. Players buying on PS4 or Xbox One may be disappointed to find the biggest improvement is largely an aesthetic one but Black Flag is, overall, a return to form for a series that seemed to be waning. The game feels more like a refinement of its predecessor than a leap forward in its own right – which is not the next gen debut that fans may have hoped for. Edward Kenway proves immediately more likeable than the previous game's Connor, thanks to his mixture of Johnny Depp-esque swagger and a grey morality. The real highlight of Black Flag is the protagonist.


In the present, a new first-person perspective creates an immersive, mystery-adventure feel – a fine addition. Controlling the maritime camera is a special hell. Naval battles are more prevalent, befitting the pirate theme, and thankfully less frustrating than in Assassin's Creed III.

The bulk of the game, in Kenway's time, retains the familiar blend of stealth, parkour, and combat. Time to avert another world-changing conspiracy effort, then.
